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However, the first problem the game has is in regards to the matchmaking times. Talk to each other, plan your attacks, and play nicely because that is when Battleborn really works. Don’t play Battleborn alone. Get some friends, make some new ones and play online as a team. But I warn you now, these will go very quickly indeed. If you die you are left to rely on your comrades to heal you but if everyone dies you have a limited number of continue credits to use. These can attack with you, defend or heal while the horde flows towards you. When you have to defend certain areas against wave attacks there are robot turrets you can purchase with the credits you collect. The strength of your character at level 10 is immense and you should have no trouble mowing down the enemies. The more you play through the missions, the more levels you gain and the more power ups you gather. All the shooting, slicing and melee action works very well indeed – nothing feels slow or clunky – and it is all completely smooth and elegant. The action is frenetic a mixture of colour, mayhem and noise. After playing one mission or a multiplayer session, I was completely exhausted and my eyes needed lifting out and sent on a spa break. Gameplay wise Battleborn is all a bit bonkers. When you get the balance of your team right, it works really well, but when the balance is geared to one type of fighting, the mission you are on goes haywire. I played mostly as a rootin’, tootin’, shootin’ sniper as my main gunner, but also dabbled with a bit of a magic ninja who was all up and personal in the enemies faces.
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There is a nice touch before each mission when an over the top intro with your gamertag next to the chosen character bursts onto our screens. You get to choose your character from around 25 hugely unique warriors, each with their own distinct playing style, power ups, individual voice, moves and swagger. Each mission lasts around 45 minutes and it normally consists of shoot this, defend this area, fight a mini-boss, then finally destroy something a bit bigger. Or you can co-op with all your friends and tackle it that way. You can tackle these on your own and the game will happily partner you with four others from the online community.
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The campaign itself consists of eight missions, or raids, that can be played in any order. I was pumped and excited as I went into the tutorial, then the main game began. There is an opening sequence that has a brilliant song, with a sort of Japanese 1990’s cartoon style cut scene that introduces the universe and characters superbly well. There is a story that concerns the universe shrinking and a last dying star that ensures all the heroes and villains come together to fight a mysterious dark presence. Now it’s in our consoles the answer is here and it’s quite simply a cross between a first person online shooter and a MOBA. What is Battleborn? That has been the question everyone has been asking for the last year.
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